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Xoshiro128pp

Defined in: src/engine/xoshiro128pp.ts:26

The xoshiro128++ engine. Build one with xoshiro128pp.

Exposed for instanceof and for subclassing; the factory is the way to make one.

xoshiro128pp(42) instanceof Xoshiro128pp; // true

new Xoshiro128pp(state): Xoshiro128pp

Defined in: src/engine/prng-engine.ts:49

Uint32Array

Xoshiro128pp

PrngEngine.constructor

readonly algorithm: "xoshiro128++" = "xoshiro128++"

Defined in: src/engine/xoshiro128pp.ts:27

Identifies the algorithm in EngineState.

PrngEngine.algorithm


readonly seedable: true = true

Defined in: src/engine/prng-engine.ts:45

Whether the engine can be re-seeded. Math.random and the CSPRNG cannot.

PrngEngine.seedable


readonly version: number = 1

Defined in: src/engine/prng-engine.ts:44

PrngEngine.version

clone(): this

Defined in: src/engine/prng-engine.ts:111

this

PrngEngine.clone


fillBytes(out): void

Defined in: src/engine/prng-engine.ts:65

Uint8Array

void

PrngEngine.fillBytes


fillUint32(out): void

Defined in: src/engine/prng-engine.ts:61

Uint32Array

void

PrngEngine.fillUint32


getState(): EngineState

Defined in: src/engine/prng-engine.ts:86

EngineState

PrngEngine.getState


jump(): void

Defined in: src/engine/xoshiro128pp.ts:73

Equivalent to 2^64 calls to nextUint32.

void


longJump(): void

Defined in: src/engine/xoshiro128pp.ts:78

Equivalent to 2^96 calls to nextUint32.

void


nextFloat64(): number

Defined in: src/engine/prng-engine.ts:55

A uniform double in [0, 1) with 53 bits of precision.

number

PrngEngine.nextFloat64


nextUint32(): number

Defined in: src/engine/xoshiro128pp.ts:29

A uniform integer in [0, 2^32).

number

PrngEngine.nextUint32


reseed(seed): void

Defined in: src/engine/prng-engine.ts:120

Restart from new seed material, in place.

Seed

void

PrngEngine.reseed


setState(state): void

Defined in: src/engine/prng-engine.ts:94

EngineState

void

PrngEngine.setState


split(n): Engine[]

Defined in: src/engine/xoshiro128pp.ts:83

Non-overlapping streams, guaranteed by the jump polynomial.

number

Engine[]

PrngEngine.split